New Aimsee artwork by Kometoze


I came accross Kometoze’s work while I was looking for manga artists and my girly side got caught by his cute girls with peachy skin. I searched for his contact info and sent him a quick request about my character Aimsee that would be hugging frenetically her pillow. (Yeah, I was probably worn out that night.)

Kometoze just started a Patreon and he’s working on a yuri manga that looks pretty good so far!  I also like that the guy is drawing really neat backgrounds!  If you want to support him and give him a chance to create more art, please check out these links:



Fanta Expo 2017 Salerno, Italy, Ospite internazionale

Marie_Claude_Bourbonnais_ospite_internazionale_Fanta_Expo_2017_ItalyLooks like I’ll be visiting Europe again this fall! I’m so excited! :D I’m received as a cosplay guest for Fanta Expo in Salerno, Italy!!!
And I love the Italian description in the convention’s original posts! Let’s learn some Italian!
‘Vi presentiamo la prima ospite internazionale di quest’anno: Marie-Claude Bourbonnais (Cosplay/Glamour Model, Designer)
Potrete incontrare questa esperta cosplayer, attiva non solo nel campo dei costumi ma anche nel campo del prop making, il 9 e 10 Settembre al Parco dell’Irno e al Teatro Ghirelli a Salerno!’
Check out the convention’s website:

Ninja Division Way of the Fighter Severina Cosplay Making Of – Part 3

I’m happy to finally talk about one of Severina’s costume pieces I think you’ll be very excited about: the magical staff!


I hired Texelion, a 3D modeler from France, to do this 3D model. (Bonjour à mes amis Français!) As you can see, the original chibi art doesn’t show that much details, so I had to find other reference images of dragons, scales and textures that I sent to Texelion to give him an idea of the interpretation I wanted for my life size scepter. I’m very satisfied with how it turned out! Texelion pays great attention to details and understood exactly what I had in mind! You can see more of his work on his DA:


What an incredible design! I was excited just to look at that picture of the 3D model! Next step was to have the piece printed. A little while ago, I bought my own 3D printer. (Ultimaker 2 Extended +) 3D printing is new to me, I’m just starting to integrate that technology to my cosplays. I choose to do this costume especially to practice 3D printing, molding, casting, sanding and painting techniques. A lot of things I’m not specialized in. I’ll do my best to explain what I’ve learned. In any case, it couldn’t be worst than building a 10 feet tall fiberglass robot!

Before you put your file in the printer, you have to see how you’ll cut your 3D model to make it fit the printer. Because the staff is as tall as I am and my printer isn’t obviously that tall! lol The Ultimaker 2 Extended + has a build volume of 223 x 223 x 305 mm. To give you an idea, the dragon head needed to be cut in 6 pieces and the staff itself, in 3 pieces. The file was cut using a 3D slicing software called Cura. Choosing where and how to cut your 3D model and in which position each piece will be printed is important because it will have an impact on the support material needed to print and the 3D printing texture in the different curves of the object. (We call ‘support’ some material that the printer will print around the 3D model just to allow the piece to hold, but this support will be removed after. Some 3D printer will print the support in the same material than the rest of the 3D piece while other printers are designed to use a different material to print the support. Some types of support disolve in water. Other have to be removed with pliers.) A word about the 3D printed texture, the distinctive lines or ridges that are the undeniable proof that your piece was 3D printed and not made in any other way. For example, if you print half a sphere, the flat surface facing the floor, the final layers or ridges on top of the sphere won’t look as good as the ridges around the sphere. It’s hard to explain in words. If you’re curious about 3D printing, but not familiar with it, I’d recommend you to watch videos online. Videos are easier to understand. :)

Speaking of the 3D printing texture, the main challenge, when you 3D print a prop, is to get rid of it. The type of 3D printer, the resolution of the original 3D model, the size of the nozzle, etc. will all influence the quality of the final printed piece. With my 3D printer, I can use 4 nozzle sizes: 0.25mm, 0.4mm, 0.6mm or 0.8mm.  The 0.25mm nozzle will obviously give a better results, but it will take way longer to print. Since the staff is a pretty big piece, I decided to use the 0.8mm nozzle.  To give you an idea, even with the bigger nozzle, it took more than a week, day and night, to print all the pieces of the staff.

I’m using PLA to print and I saw online a popular technique where people expose their PLA 3D printed piece to an acetone vapor bath to give it a smoother texture. However, I think that this technique also smooths some of the more suddle details of the piece, so I realized that, just like it’s the case for fiberglass, the secret for a smooth 3D printed piece would be sanding and patience. I’ll talk more about the sanding process later. For now, I want to show you the dragon scepter at a stage where it was already sanded a lot and painted with a coat of automotive high coverage primer, the same Omni products I used to paint the fiberglass robot and spider for Ninja Division. (You can see my Rachnera Making Of blog for references.)


You can already see that most of the 3D printing texture doesn’t show anymore, but there’s still work to do on the details and smaller areas. Many hours of sanding were required to reach this level of smoothness. A vapor bath would have been faster, but I keep thinking it would have flatten down too much of the nice details Texelion had carefully 3D modeled. Here’s a closeup so you can see better what was done and what still has to be sanded.

I found out that the Tamiya putty they use for miniatures works well on PLA. It’s fine enough to fill up the very small imperfections and 3D printing texture. To apply this putty, I’m using a rubber brush, I don’t know how else I could describe this tool. It’s literally a sharp piece of rubber on a paint brush tip. It’s sold as a sculpting tool, but it’s very efficient to apply putty.


I might not be the best at applying putty in these little corners. If you don’t evenly apply it, you just have more stuff to sand. But using very fine sanding paper grade and very fine files (and have I mentioned a lot of patience?) you can make miracles. Here’s a before/after pic so you can compare the details once they were corrected with the putty and sanded. Don’t hesitate to download the image in its full size to see better.


Yes, every little part of the huge magical dragon staff was sanded like this. Under each scale, eveywhere. I don’t calculate the hours I spent sending this prop. But I really wanted to get rid of all the typical 3D printed texture. When I was working on my Jesse Quick costume, which had a 3D printed helmet, I tried to sand 3D printed PLA with my small orbital sander. I realized that high speed sanding was heating the PLA, making it sticky and the sanding paper would then be useless. I had to find a way to sand PLA without heating it up.  This is when I started water sanding the PLA pieces and it worked super well!  They sell in my local hardware store this very fine sanding paper I had never used before. It’s made to be wet and to sand under the water. Yes, the sanding paper and the surface you’re sanding are wet… and it works! If water sanding is common for you, there’s nothing there that will surprise you, but I was personally surprised to learn that some wet sanding paper would still sand! lol And it turned out that it worked very well on PLA. With a lot of sanding, tiny files, Tamiya putty and lots of patience, I could make my dragon look the way I wanted it to look.

Here a larger view of the dragon staff so you can see how it looks from various angles.



On this last picture, you can clearly see that some of the details, in the dragon’s scales and eyes, still needed some sanding. But there was already a lot of work done.


I’ll post pics of the finished magical staff later! More work in progress pics to come! Hope you enjoyed my 3D printing/sanding adventures! lol


New artwork by Devilhs – Introducing Keira, a new character!


I’ve been pretty slow at working on my storyline for Aimsee and at creating other characters to develope her universe. (Costumes don’t build themselves alone, you know…)  But I’m very excited to finally introduce a new character! The cutie in the background is called Keira and she’s the new girl in town! Keira’s the oposite of Aimsee. She’s tidy, serious and always focuses on what she has to do.


This awesome artwork is by Devilhs.  What more could I say? The guy drew the piece and variations so fast I still can’t believe it! Make sure to check out all the variant versions he suggested me! He’s literally producing quality sketches one after the other on tumblr and DA. It’s a really enjoyable experience to have somebody translating your vision into a finished piece and I’m always so appreciative that talented artists lend me their hard earned skills!

To find Devilhs:



Ninja Division Way of the Fighter Severina Cosplay Making Of – Part 2

Finally, after all the hood prototypes, I could start working on the final one. :) Here are the fabrics I used. One layer of iridescent, see through burgundy organza, one layer of purple poplin that I used as a lining and one layer of polyester padding fabric. The padding fabric will be enough to give the hood some structure without having the exaggerated effect of the stuffed version I had made.  (See Prototype 3 in Part 1 of this blog.)


I wanted the hood to be lined, of course, with the same fabrics. Note that the lining doesn’t have the same shape than the outside of the hood.  If the hood itself is very long, the lining is just a regular hood. Less fabric was required to do that. The hood’s lining isn’t padded, just the outside.  See how each piece of organza was first stitched on top of the purple poplin before the assembling process.


Here I have sewed together the outside of the hood and the lining (the inside of the hood). Notice how the inside hood is smaller, just like a ‘regular’ hood your would see on any basic hoodie.


Notice the purple bias tape coming out from the bottom of the hood. I will use it to insert a metallic wire. To prevent the wire from piercing of tearing the fabric, I bended the ends of the wire and dipped them in a type of plastic I use for casting. They do this for bra wires too.


Last step was to make a topstitch around the hood. It will keep both layers in place and will emphasize the defined shape due to the metallic wire.


Now all that will be missing is the base of the hood, a type of collar that will be sewed to the hood and to the bra straps. Part of the bra will be casted in resin, but it will be supported by a fabric top attached to the collar and hood. For those who’d be wondering, yes, it’s a cast of my bust. :) I had my bust molded many years ago and was able to mold the original cast. I can now make my own casts in various materials. This one is a foam cast. It’s very useful to style wigs because you can pin the wig in.


Now let’s move on to Severina’s sleeves! I started by sewing together stripes of iridescent burgundy organza over a layer of purple polyester poplin. Organza moves a lot when you cut it, so I choose to cut larger pieces that I separately stitched on each purple stripe.


Next step was to trim the excess organza around each stripe before sewing all the stripes together.


That 5 threads industrial sewing machine is a type of serger for non stretch or very slightly stretch fabrics. If you’re wearing jeans right now, look at the seams inside. Your jeans were assembled with that type of serger.



All the stripes sewed together, before and after ironing.


For a nicer look, I wanted the sleeves to be lined. When you sew a lined piece of clothing like a jacket or a coat for example, you have to sew the lining and ‘shell’ facing each other. But you always need to keep an opening in the lining to be able to turn everything inside out at the end. In a jacket, this opening will usually be a seam not entirely stitched inside the lining’s sleeve. This opening has to be in a hidden place.

Here are the sleeves inside out. I sewed the bottom of the sleeves together already and kept an opening in the lining to access the other end from the inside. You can see the second end of the sleeve coming out from the opening of the lining. If you’re just starting into sewing, I have to admit it’s not an easy step to understand and to make. Many things can go wrong there.


Next step is  to sew together the other end of the sleeves using the same 5 thread serger. Some companies use only a plain sewing machine to assemble linings. But organza frays very easily, so I’d rather use the serger and avoid that.  The serger keeps the fabrics from fraying.


The sleeve, still inside out, with the other end sewed. I know, it looks like nothing.


Pulled out the top end of the sleeve from the lining and made a topstitch to insert an elastic so the sleeves will hold on my arms. Again, I’m using the same opening I left in the middle of the lining’s seam to access inside the sleeve and insert the elastic.


Finally, I closed the opening in the lining with a topstitch. As simple as that. If you have a lined jacket, look inside the sleeves, you should find the place where they ‘closed’ the lining at the very end.


Turn the sleeves inside out… Done! Cute little Severina sleeves are finished!


Coming up next in my Severina making of blog: the 3D printed dragon head staff!

Ninja Division Way of the Fighter Severina Cosplay Making Of – Part 1


As I mentioned it in my first post, Severina’s costume will be a different type of challenge for me because the main part of this costume is an ‘armor’ bra and a big prop. The fabric part is limited to the hood, sleeves, skirt and boots. For the bra, skull, bones and dragon staff, I intended to use my 3D printer and to try new Smooth-On casting resins instead of fiberglass.  I hired someone to 3D model all the solid pieces and in the meantime, I started working on what would be the ‘easy’ part for me, the fabric.


I made a first hood prototype and the general shape was pretty simple. The hood had 4 seams on its lenght and I inserted metallic wires in each seam. I wanted to reproduce the movement in the hood on the original drawing. I also put a metallic wire around the opening of the hood so it would keep a perfect shape. This gave me an idea for a second prototype. I was curious, I just wanted to see how this other idea would look like.


In my second prototype, I removed the 4 seams in the lenght of the hood and replaced them by circular yokes. In each seam of each yoke, I inserted a metallic wire. The final look made me think of a diligence from the Little House on the Prairie… so all of a sudden, I wasn’t so sure about that look anymore. See, the diligence… :S

LITTLE HOUSE ON THE PRAIRIE -- Pilot Episode -- Air Date 03/30/1974 -- Pictured: (l-r) Michael Landon as Charles Philip Ingalls, Karen Grassle as Caroline Quiner Holbrook Ingalls -- Photo by: NBCU Photo Bank

LITTLE HOUSE ON THE PRAIRIE — Pilot Episode — Air Date 03/30/1974 — Pictured: (l-r) Michael Landon as Charles Philip Ingalls, Karen Grassle as Caroline Quiner Holbrook Ingalls — Photo by: NBCU Photo Bank

I decided to make a third prototype, coming back to my first idea: 4 seams in the lenght of the hood with a metallic wire in each seam. But this time, instead of trying to reproduce the movement from the drawing by bending the wires, I drafted the pattern with a shape already. To emphasis that funny snake shaped hood, I even stuffed it with plastic bags (good, cheap trick to stuff something when you don’t want to add too much weight.) I was very excited about that prototype until I tried it on and realized how big and ridiculous it looked on me. Sorry, snake shaped hood, you wouldn’t be the chosen one.


After a few more unsatisfying prototypes, my last version was finally very close to my first prototype. The simpler the better, that’s what they say, right? Well, it’s rarely the case in my costumes, but this time, it was. Severina’s hood would have 4 simple seams on its lenght without metallic wire. Instead of stuffing the hood like a plush toy, I padded  it.  Each pattern piece was lined with padded fabric to give the hood some structure. I decided to put only one metallic wire around the opening of the hood. That’s all. It took me way too long to develope this hood. I have to remember to keep things simple (sometimes.)

Next time in Part 2: the final hood in its real fabric and the sleeves!

Ninja Division Way of the Fighter Severina Cosplay


Great news! I’m very excited to unveil today one of the costumes I’ve been working on for the past months! From Ninja Division – Soda Pop Miniatures’ game Way of the Fighter, another character based on me! :) Her name is Severina and I’ll be wearing the costume from this lovely chibi version for Gen Con! I had never made any medieval-dungeons-and-dragons-league-of-legends-armor type of costumes, so it’s a new challenge for me!  And I intend to put my 3D printer to good use to undertake this challenge! Work in progress and making of pics coming soon!

Fanart of Aimsee by DarkerEve and Mesiasart



Nothing could make me happier than seeing that my original character Aimsee is loved and appreciated by you, guys! A little while ago, a fan named Adrian contacted me saying he had commissioned an artwork of Aimsee. He was nice enough to send me the artist’s work in progress drawing so I could have a look and give him my impressions. How cool is that? :D I gave Adrian a few inputs and extra  details about Aimsee’s background story so he could send the info along to the artists. Now you can enjoy the final piece. Cute, isn’t it? :)

Digital sketch artist: DarkerEve:

Digital painter: Mesiasart: